Buy credits to play the game

Buy credits to play the game. The cost is £1.00 per week. You can top up as much as you wish.

Preferably: Make a payment to my Monzo account. You will be automatcially topped up within 2 minutes

Alternatively, send to my PayPal: russ.lyness@gmail.com. I will have to manually top you up when I am online

Register

Please read our Rules before signing up.

Rules & How to Play

Everything you need to know about Ten of the Best

01

How to Play

  • Register for an account and top up your balance to get started.
  • Each week a set of Premier League fixtures will be available for you to predict.
  • Submit your predicted scoreline for each fixture before the first kick-off of that gameweek — late entries are not accepted.
  • Points are awarded based on the accuracy of your prediction.
  • The leaderboard updates automatically as results come in throughout the week.
  • You can view all previous results, your predictions, and your score history in the Results section.
02

TOTB Rules

  • The weekly entry fee is deducted from your balance at the start of each gameweek — this applies even if you do not submit your predictions.
  • Scoring: Exact score (non-draw) = 4 pts • Exact score (draw) = 5 pts • Correct outcome = 1 pt • Incorrect = 0 pts.
  • 60% of the weekly pot is awarded to the player with the highest weekly score. In the event of a tie, the prize is split equally between tied players.
  • 40% of the weekly pot is added to the overall season prize fund.
  • Season prizes: 1st place = 65% • 2nd place = 25% • 3rd place = 10%.
  • Season-end placing is determined first by total score, then by points-per-game average. If players remain tied after both tiebreakers, those players split the combined prize total for the positions they occupy equally between them.
  • Any match that is abandoned or postponed will be excluded from that week's scoring.
03

LMS Rules

  • Last Man Standing is a separate competition that runs alongside the main game.
  • Each week, pick one Premier League team to win their fixture.
  • If your chosen team wins, you survive to the next round. A draw or a loss means elimination.
  • You cannot pick the same team more than once throughout the competition.
  • If all remaining players are eliminated in the same round, there is no winner and the prize pot rolls over to the next LMS competition.
  • The last player standing wins the LMS prize pot.
  • Your selection must be submitted before kick-off of the earliest LMS fixture that week. If you do not make a selection, you will automatically be assigned the first available team you have not yet picked, in alphabetical order.
04

Cup Rules

  • The Cup is a knockout competition open to all players who opt in, running in parallel with the main game.
  • Each round, players are drawn against one another. The player with the higher weekly score progresses to the next round.
  • In the event of a tied weekly score, the player with the most correct scoreline predictions progresses. If still tied, the player whose total predicted goals are closest to the actual total goals scored that week progresses. If the tie remains unresolved, a tiebreaker applies — each tied player will predict the minute of the first goal in the first fixture of the following gameweek — the player closest to the actual minute progresses.
  • The draw for each round is made after the previous round's results have been finalised.
  • The Cup winner takes the entire Cup prize pot.