If you have forgotten your username or password please enter your valid email address in the box below. If you cannot remember which email address you used to sign up, please contact support
Weekly prizes: 1st place = 60% of the weekly pot • 2nd place = 30% • 3rd place = 10%.
If two or more players are tied for a prize position, the prizes for all positions they span are combined and split equally between them. For example, if three players tie for 2nd place, the 2nd and 3rd place prizes are pooled and divided equally — no separate 3rd place prize is awarded.
40% of the weekly pot is added to the overall season prize fund.
Season prizes: 1st place = 40% • 2nd place = 25% • 3rd place = 20% • 4th place = 10% • 5th place = 5%.
Season-end placing is determined first by total score, then by points-per-game average. If players remain tied after both tiebreakers, those players split the combined prize total for the positions they occupy equally between them.
Any match that is abandoned or postponed will be excluded from that week's scoring.
03
LMS Rules
Last Man Standing is a separate competition that runs alongside the main game.
Each week, pick one Premier League team to win their fixture.
If your chosen team wins, you survive to the next round. A draw or a loss means elimination.
You cannot pick the same team more than once throughout the competition.
If all remaining players are eliminated in the same round, there is no winner and the prize pot rolls over to the next LMS competition.
The last player standing wins the LMS prize pot.
Your selection must be submitted before kick-off of the earliest LMS fixture that week. If you do not make a selection, you will automatically be assigned the first available team you have not yet picked, in alphabetical order.
04
Cup Rules
The Cup is a knockout competition open to all players who opt in, running in parallel with the main game.
Each round, players are drawn against one another. The player with the higher weekly score progresses to the next round.
In the event of a tied weekly score, the player with the most correct scoreline predictions progresses. If still tied, the player whose total predicted goals are closest to the actual total goals scored that week progresses. If the tie remains unresolved, a tiebreaker applies — each tied player will predict the minute of the first goal in the first fixture of the following gameweek — the player closest to the actual minute progresses.
The draw for each round is made after the previous round's results have been finalised.